Giant
The Giant
- Description
- The Giant is target the enemy’s defenses as main priority like canon, mortar, archer tower etc., so if you are attacking a village with a lot of defensive structures giants are going to the key troop to play. Giants are also good for distracting the enemy from attacking other troops on your side as they have very high health. Their high health but low damage output means that they should be played in groups so they can burn through the enemies defense without taking to many casualties.
- Offensive Tips
- Its good strategy for raiding to fill your Army Camp with Giants and Archers; together they can easily wipe out a base. Use the Giants to distract all the Defensive Towers while the Archers take everything down.
- In the beginning of a Raid, send in several Giants closest to the Mortar(s)/Wizard Tower(s). As soon as the Mortar hits the Giants, send in the necessary number of Wall Breakers to help the Giants break through the walls. Once the Mortar(s) and Wizard Tower(s) are destroyed, you can send in swarms of lower hit point Troops such as Goblins and Archers.
- The Giants have a lot of health but are slow and have low attack power, so use them in groups to maximize their effectiveness.
- Giants are weak against many defenses together.
- You can use Giants as a cheap meat shield while deploying other, higher damaging troops to destroy buildings.
- Another strategy is to send many Giants with a Healer. Be wary of Air Defenses and other anti-air towers, however, as Healers are very weak.
- In general, Giants make better distracting troops than Barbarians due to their much higher health. Because of this they are less vulnerable to Mortar fire and other splash damage, and are much harder to kill.
- Defensive Tips
- The Giants can be especially susceptible to Spring Traps due to their AI. Use this to your advantage and place strategic gaps in your Walls with defensive structures behind them, and fill the gaps with one or more Spring Traps.
- Giants are reasonably good defensive Clan Castle Troops, as their high health means that multiple offensive units will have to be dispatched to deal with them (a Lightning Spell will not be sufficient). They will also take a relatively long time to kill, delaying the enemy attack.
- Upgrade By Level
- The level 1 and 2 Giant wears a brown tunic with a red belt and copper buckle around his waist. He otherwise has no accessories, and resembles a clam, gentle man.
- A level 3 he gains dark metal cuffs around his arms and metal knuckles on his hands.
- At level 5 he exchanges the dark metal cuffs and knuckles for golden ones.
- And level 6 the Giant upgrades his cuffs and knuckles to black metal. He also grows a long, thick red beard and dons a black leather cape.